Conflict Zone Defense Turrets And Dogfights Coming To Elite Dangerous Odyssey

Elite Dangerous Odyssey players who prefer to bring ships to a gunfight will be facing a whole new set of challenges in Update 7, the next update coming to the expansion. Update 7 will feature the addition of anti-aircraft turrets in Conflict Zones along with AI-controlled ship patrols to make air drops and providing air a lot more interesting during the ground-based battles.

“Since the launch of Odyssey, many brave Commanders have dropped into Odyssey’s Conflict Zones to their chosen faction in ongoing conflicts throughout the bubble. With Update 7 we’re taking Conflict Zones to the next level by rebalancing the sphere of combat, increasing the risk for airborne Commanders and introducing new gameplay for those on the ground.”

“Each active Conflict Zone will have new anti-air turrets to defend against airborne attack,” explained Frontier Developments on the official forums. “Commanders in the air will need to work with those on the ground to disable them. In addition, AI ships will also be deployed to Conflict Zones for the first time, allowing Commanders to experience exhilarating in-atmosphere dogfights as the battle rages below.”

Rocket launcher-equipped infantry will also be deployed in active Conflict Zones to increase the risk to Surface Recon Vehicle campers.

Aside from upping the challenge in Conflict Zones, Update 7 will also come with several quality-of-life improvements, including new social hub design elements, the ability to redirect Apex shuttles mid-flight, performance and stability tweaks, Odyssey-compatible Horizon cosmetics, and more.

You can find out more about Update 7 in Frontier Developments’ August dev blog. You can also learn more about the new defense turrets in the video below.

Elite Dangerous | New Conflict Zone Turret Defence