Population Zero Talks About Clans In Part 3 Of Dev Q&A
Enplex Games has just posted the third part of their Population Zero developer Q&A session. This time around the devs answer questions related to the clan system and how it integrates with factions and constructing bases. According to the post, the only requirement to create a clan is someone to lead it. Clan must also be from the same faction, changing factions will automatically make a player hostile to his clan mates.
As for being safe inside your house, the devs say that it depends on how strong your walls and fences are. “If you want to conquer the other player’s base you will have to destroy a set percentage of their structures (excluding fences). After reaching the threshold you will be able to claim the land,” Enplex adds.
You can browse through the full Q&A post on the Population Zero Reddit.