Cyberpunk 2077 Release Has Been Delayed Again, This Time To December 10th

CD Projekt Red once goes back on their word and pushes back the Cyberpunk 2077 launch to December after promising not to do so back in September. This is the third launch delay for the sci-fi open world RPG which was initially scheduled to launch in April this year but was delayed to September and now December 10th, 2020.

“The biggest challenge for us right now is shipping the game on current-gen, next gen, and PC which requires us to prepare and test 9 versions of it [. . .] while working from home,” wrote CDPR Founder Marcin Iwiński and Head of Studio Adam Badowski on Twitter. “Since Cyberpunk 2077 evolved towards almost being a next-gen title somewhere along the way, we need to make sure that everything works well and every version runs smoothly. We’re aware it might seem unrealistic when someone says that 21 days can make a difference in such a massive and complex game, but they really do.”

According to Bloomberg reporter Jason Schrier’s sources, the studio’s employees only found out about the delay along with the rest of the world. This means that they’ll probably be putting in more hours longer than expected thanks to the mandatory crunch-time implemented by the studio’s executives in September.

“All of them found out at the same time we did – CDPR sent an internal email simultaneously with the public tweet,” tweeted Schrier. “Cyberpunk 2077 getting a three-week delay is unusual but probably won’t change much for the developers, many of whom were going to be crunching into December anyway for a post-launch patch. But I sure do hope reality is becoming clearer to those who tried to deny it.”

“[. . .] A CDPR dev told me recently that they’d just clocked a 100-hour week. Another (former) dev just told me they saw some of their friends there and they looked ‘physically ill.’ So kindly gtfo with the ‘but but but I work long hours too’ responses,” he said.