Legends Of Aria Community Manager Talks About Point Release 8 Part 2, PvP And PvE Improvements, And New Classes
Legends of Aria when the first part of Point Release 8 rolls out. Point Release 8 Part 1 will introduce Martial Abilities, Craft Order changes, Essences, an in-game Macro System, and Runebooks. This time, the game’s community manager dives a bit deeper into the update's contents in a new Letter from the Community Manager.
“We’re thrilled to be bringing the Experimental Server back online, along with the first batch of Point Release 8 features, very soon! This is only Part 1 of Point Release 8, but it comes with a bunch of awesome features for you to test out. Martial Abilities have been added in order to give a whole new depth to warrior characters, while crafting orders have been reworked so that rewards a more plentiful, feel more appropriate to the difficulty and material investment and distribute more consistently for skill level. The new macro system will allow players to quickly and easily create macros to execute in-game and, of course, we’ve added blessed Runebooks, which will offer players the opportunity to catalogue world locations for fast travel, to create rune libraries, and to serve as a safe place to store marked runes.”
The post also reveals what’s coming in Part 2. This includes changes to the game’s Allegiance System which should entice more players to participate in PvP. “In the guarded zone, as it stands right now, we have what we think of as a Risk vs Reward deficit,” explains the community manager. “There’s a perception that we intended the guarded zones to be absolutely safe. In some respects, that’s true – we don’t want to force people to do riskier things, but rather we want to entice people to do riskier things.”
“We’re looking to get Allegiances to a point where there’s territory battles taking place within the guarded zone, and it’s going to incorporate everybody – and that entails a wide range of rewards for many character types.”
Point Release 8 Part 2 will also make PvE more interesting with the introduction of the Dynamic Spawner. “We have a dynamic spawner that we are currently building, which is a backend tool that allows us to create far more diverse and dynamic situations. It’s going to start from a very early point of allowing us to diversify and make our existing Points of Interest…well, a lot more interesting! It will allow people to level up certain mob areas and start to unlock things which aren’t ordinarily there.”
In addition to the reworked Allegiance System and the new Dynamic Spawner, the devs are also working hard to finish crafting professions and crafting quests in time for Part 2 of the feature release. Once Point Release 8 is out, the devs are planning to complete the Profession System, introduce new PvP and PvE areas, and add Paladin and Necromancer classes into the game.
Point Release 8 Part 1 will be coming out on the Experimental Server soon.